function SetupUI()
	GUIMgr.Init()
	local testbtn = EntSys.EntCreateEntity("Button",entityroot,
	{
	 x = 67 - 0.5 * WindowWidth, y = 0.5 * WindowHeight - 437
	})
	GUIBase.SetStateData(testbtn, {state = "Normal", texname = "OpenFile1"})
	GUIBase.SetStateData(testbtn, {state = "Pressed", texname = "OpenFile2"})
	GUIBase.SetStateData(testbtn, {state = "Pass", texname = "OpenFile3"})
	GUIBase.AddEventListen(testbtn,"EM_CLICK",
		function()

		end)
	EntSys.EntSendMessage(testbtn, "EM_INIT")

	CreateInputBox(0,0,200,50)
end
